> For the complete documentation index, see [llms.txt](https://docs.chikn.farm/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.chikn.farm/gaming/foraging/blueprints.md).

# Blueprints

<div><figure><img src="https://3677132957-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FF8OuqlG4SiJ3bLJ9JiW1%2Fuploads%2F2SNZeFo3Q9SsgidDnain%2FF_AbandonedGundam_BP_600px.png?alt=media&amp;token=384ae3f7-a18c-409f-a43a-e3b1f6b5db73" alt=""><figcaption></figcaption></figure> <figure><img src="https://3677132957-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FF8OuqlG4SiJ3bLJ9JiW1%2Fuploads%2FSXLWDnTjmxeLClVW3cLD%2FF_Anomaly_BP_600px.png?alt=media&amp;token=f19f29c5-7899-4b3e-80cf-4cc786b42ccb" alt=""><figcaption></figcaption></figure> <figure><img src="https://3677132957-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FF8OuqlG4SiJ3bLJ9JiW1%2Fuploads%2Fwm6V23eipjcRWXIxnTLy%2FF_VegetalHydroponics_BP_600px.png?alt=media&amp;token=1a17ac9f-6c7e-4b9e-a7e3-0d9c60f2a7d5" alt=""><figcaption></figcaption></figure></div>

Blueprints are NFTs that allow the holder to craft a corresponding Equipable Item. They are held on-chain in your wallet and can be traded on the Chikn marketplace.

Rarer Blueprints either create rarer Items or result in more items crafted in a single event.

Some Items have a limited global supply. <mark style="color:red;">Once the global supply cap is reached, players won’t be able to craft any more of that Item and must instead purchase them from the secondary market.</mark> The total supply of each Blueprint is 10% of the maximum supply of the Item it can craft (which is counted across both on-chain and off-chain Items). See [Items](/gaming/foraging/items.md) for more information on this cap.

There’s no limit to the number of times you can craft from a Blueprint, as long as the Item supply cap hasn’t been reached.

Blueprints are discovered as you dig through your WormFarm. Once a Blueprint is found, you’ll need to fill your WormFarm with $WORM to the depth of the Blueprint in order to recover it.
